3D Rotation Converter
Convert direction cosine matrices, quaternions, six distinct-axis Euler sequences, and axis-angle representations. The interactive converter requires JavaScript; the complete technical reference does not.
How to use this tool
- Choose a representation, Passive or Active convention, and input units.
- Enter a matrix row-by-row, a quaternion in x, y, z, w order, or angles in the selected sequence.
- Convert and check the matrix determinant, orthogonality, and Euler singularity warnings.
- Inspect the visualization and copy numerical output with explicit units and component order.
Read the complete instructions · Verified worked examples · Rotation representations · Active/passive conventions and frame mappings · Normalization and numerical checks · About · Contact · Privacy